![]() A lot of good pad sounds come from the processing. ![]() Give them slightly different movement via LFO's, envelopes, ADSR, etc, and process them. If your CPU can handle it, make an instrument rack for you pads, and layer 2 or 3 synths or samples. ![]() ![]() In general, I'd say that the best way to get good pads is to layer them. It seems that the sound palette changes further into the track and he's using other pad & lead sounds. There is a sequenced synth part that sounds like a virus, perhaps a supersaw, that is being automated with a high pass filter on it. It has lots of delay, and to me, sounds like a heavily processed guitar, possibly reversed and then taking the best bits to make a theme from.Ĥ. At the very beginning of the tune there is this weird nasal sound cutting in and out that almost sounds birdlike. Together with the pad above, they form what sounds like one sound.ģ. This is adding a lot of the sense of chord tonality. a warmer pad doubling the bright pad, this one is more lowpassed and adding the tonal, warm body of the pad. sounds like it's more or less centered, but with a wide stereo image, and lots of stereo delay & verb.Ģ. On it's own it would sound anemic and piercing, but as a layer, it adds the crispness to the pad. IF you're talking about the intro & beginning of the tune, I'm hearing 4 things:ġ.
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